The fix has been gathering dust for 3 months so I thought I would put it out there. There are issues remaining, but these do not make the game unplayable. Out the box I think this game looks terrible in 3D, shadows are all wrong, there is double imaging and lights are wrong in many places. The game is still playable, it's just annoying seeing lights turn on and off depending on the angle of view etc. Play the game with Environmental Detail on "Medium" - the game suffers (even without this fix) in 3D from lights turning on an off when the depth/convergence is high (actually not that high). The "Mission" image that's get projected onto stuff when you press "TAB" is at to high a depth Some parts of the Menu does display incorrectly
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